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— | general:changelog:0.6.0 [2017/03/23 01:26] (current) – created - external edit 127.0.0.1 | ||
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+ | =====Retaliation mode!===== | ||
+ | **What is Retaliation mode?** | ||
+ | On the 5th of April 2012 cavalry mode was removed from the game. This allowed for further development of the mod to go ahead, pathing the way for new game modes to be implemented, | ||
+ | |||
+ | **What is different this time?** | ||
+ | The Dev team have gone back to the drawing board completely with cavalry. Instead of being implemented back into the current game it now has its own mode ' | ||
+ | |||
+ | We have also changed how lances work; they can only be couched now. All stab based polearms over a length of 150 and swinging polearms over a length of 160 are completely unusable on horseback. | ||
+ | |||
+ | All classes have been accounted for on the new mode. You will find that both horse archery and crossbows are much harder to use on horseback; this is intentional. | ||
+ | |||
+ | **The new website** | ||
+ | The website has been updated to show a ' | ||
+ | |||
+ | **Completely new mode** | ||
+ | - Tonnes of new and unique bots (we've tried to put in as many donator and otherwise suggested bots as we can). | ||
+ | - Unique wave difficulty scaling! | ||
+ | - 3 New Retaliation only maps (1 is a blast from the past). | ||
+ | - New shrine like prop which respawns your beloved horse. | ||
+ | - Horse trough is back and fully functional. | ||
+ | |||
+ | **New Retaliation mode equipment** | ||
+ | - 36 New thoroughbred horses introduced into the game. | ||
+ | - Completely rebalanced native horses | ||
+ | - Lances are back! (couchable only) | ||
+ | |||
+ | **Classes & Horses** | ||
+ | For the reintroduction of Cavalry we thought long and hard about how the balance them so your characters specific class choice will get the most out of the horse. After some deliberation it was decided that rather then applying a blanket choice of horses they would be class dependent. | ||
+ | |||
+ | We now have tiers of horses starting at tier 1 and going up to the max of tier 7. Every horse has been designated a class to cater to your every need. | ||
+ | |||
+ | **The new loot** | ||
+ | As always there wouldn' | ||
+ | |||
+ | **General Additions & Changes:** | ||
+ | * Cade proximity damage now scales with modes | ||
+ | * New admin tools! - A post will be made shortly about this on the Admin board. | ||
+ | * Some slight balancing of items (not much, we aim to completely overhaul soon™) | ||
+ | * Super secret stuff we may have forgotten about... | ||
+ | * New maps added (we have 37 now!) including Orik's Scene Contest winner | ||
+ | * 3 starting maps for Retaliation mode, one map comes a bit later. (One very first mod map added back, find out what it is !) | ||
+ | * New scene props | ||
+ | * Massive changes to the website with a few goodies on the way | ||
+ | * Minor changes to bot AI | ||
+ | * New legendary loot drops throughout all four game types | ||
+ | * Moar rangers! | ||
+ | * Caltrops! |