general:changelog:0.2.5
Changelog for 0.2.5
New Features
Talk to the living - Press the 'u' key when you are dead and you will be able to chat to all players, alive or dead
Lots more crafting content (See the crafting board for more details)
Added the basics for player run houses (These act as guilds for players to organise around)
Changes / Fixes
Nord Sargeant now has a Hunter instead of a Charger
Items that are dropped can be picked up now, if your strength is high enough.
Fixed lots of glitchable/exploitable areas in Swadian Village
Spread out the spawn of Nords, they will now approach from the hills as well as the main entrance
Fixed the bots spawning on the boat on Beach Assault
Fixed a player spawn bug on mountain pass that meant sometimes people fell to their death
Stats and Attributes should be more stable now
Level cap has been raised to 34 (this is again temporary for now)
Changed the ratio at which you gain strength / agility making it take a lot longer. However the difficulty requirements to buy weapons in the marketplace have been halved to compensate for this.
Fixed the bug with FF not being active on the servers. There is now 10% self friendly fire
Fixed an issue with the soup/ammo resupply not storing in the stats properly
Misc
general/changelog/0.2.5.txt · Last modified: 2017/03/23 01:26 (external edit)