There are several much-needed bug fixes in this release as well as one or two behind-the-scenes changes to improve server-side performance a bit.
Barricades are now stored in one public list allowing all engineers on the server to build any spawned barricade.**
Barricade previews should no longer cause underwater fog.
Fixed the Bloody Blindfold model.
Servers should no longer jam at the end of the round.
Strong Barricades are more inline in size with the other barricades in its category.
Switching between support items now consistently unequips the previous support.
Updated the extra health display to accurately count boots.