==========Militia========== ====Description==== ====Stats==== Total(+changes) ^Skill^ Recruit ^ Militia ^ Skirmisher ^ Heavy Skirmisher ^ Pikeman ^ |One handed | 80 | 80 | 80 | 80 | 80 | |Two handed | 80 | 80 | 80 | 80 | 80 | |Polearms | 20 | 50(+30) | 80(+30) | 120(+40) | 160(+40) | |Archery | 20 | 20 | 20| 20 | 20 | |Crossbow | 20 | 20 | 20 | 20 | 20 | |Throwing | 20 | 60(+40) | 120(+60) | 200(+80) | 300(+100) | |Power draw | 1 | 1 | 1 | 1 | 1 | |Power throw | 1 | 2(+1) | 3(+1) | 4(+1) | 6(+2) | |Power strike | 2 | 3(+1) | 3 | 4(+1) | 5(+1) | |Ironflesh | 2 | 2 | 2 | 4(+2) | 5(+1) | |Athletics | 1 | 2(+1) | 4(+2) | 6(+2) | 8(+2) | |Shield | 1 | 2(+1) | 2 | 3(+1) | 4(+1) | ====Pikeman Hero Classes==== Total(+changes from Pikeman) ^Skill^ Halberdier ^ Master Peltast ^ Marauder ^ |One handed | 130(+50) | 130(+50) | 130(+50) | |Two handed | 120(+40) | 120(+40) | 120(+40) | |Polearms | 190(+30) | 185(+25) | 225(+65) | |Archery | 20 | 20 | 20 | |Crossbow | 20 | 20 | 20 | |Throwing | 300 | 325(+25) | 300 | |Power draw | 1 | 1 | 1 | |Power throw | 6 | 7(+1) | 6 | |Power strike | 7(+2) | 7(+2) | 8(+3) | |Ironflesh | 8(+3) | 6(+1) | 5 | |Athletics | 8 | 10(+2) | 8 | |Shield | 7(+3) | 6(+2) | 5(+1) | **Halberdier** The Halberdier hero class gains the generic 50 One handed, 40 Two handed, and a slightly increased 30 Polearm (as compared to 25) WPF. This class also gets a typical 2 Power strike increase. This class's strong point is the Ironflesh and Shield gain, 3 and 3. It should be noted that though this class gains no Athletics, it is already at 8 which is faster than most other hero classes already. Disappointingly, this class gains no Power throw or Throwing WPF. **Master Peltast** This class, as the name suggests, has a focus on throwing. A beautiful 25 Throwing WPF (~3% damage and 1 speed more) and 1 Power throw (10% more throwing damage) definitely create this effect. The generic 50 One handed, 40 Two handed, and 25 Polearm increases are there. A decent and default Power strike increase of 2 and Ironflesh increase of 1 accompany this class. A fun 2 Athletics points make this tied for the fastest class in the game at a grand total of 10 Athletics. This class does get a Shield skill increase of 2, putting it at 6 Shield skill and allowing it to be the backup shielder in dire situations. **Marauder** The glass cannon of Pikeman hero classes, this class has an amazing 65 Polearm WPF increase (~5% more damage and 1-2 more speed) and 3 additional Power strike (24% more damage), making it a very powerful slasher. Other than the generic WPF increases and 2 Athletics, this class has no other stat increases. **Over All** The Halberdier is a decent slasher with an emphasis on survivability. It has a good Shield increase allowing it to shield when required. The Master Peltast emphasizes on throwing, but can clearly slash with ease as well. A small Shield skill increase allows it to shield in dire situations. The Marauder is a glass cannon of a slasher, focusing only on damage output and speed.