=====Changelog for 0.2.5===== **New Features** * Talk to the living - Press the 'u' key when you are dead and you will be able to chat to all players, alive or dead * Lots more crafting content (See the crafting board for more details) * Added the basics for player run houses (These act as guilds for players to organise around) **Changes / Fixes** * Nord Sargeant now has a Hunter instead of a Charger * Items that are dropped can be picked up now, if your strength is high enough. * Fixed lots of glitchable/exploitable areas in Swadian Village * Spread out the spawn of Nords, they will now approach from the hills as well as the main entrance * Fixed the bots spawning on the boat on Beach Assault * Fixed a player spawn bug on mountain pass that meant sometimes people fell to their death * Stats and Attributes should be more stable now * Level cap has been raised to 34 (this is again temporary for now) * Changed the ratio at which you gain strength / agility making it take a lot longer. However the difficulty requirements to buy weapons in the marketplace have been halved to compensate for this. * Fixed the bug with FF not being active on the servers. There is now 10% self friendly fire * Fixed an issue with the soup/ammo resupply not storing in the stats properly **Misc** * Optimized the mod release by removing a lot of unnecessary files (it should be around 5mb now) * Changed the splash screen logo to include version number + logo