==========Archer========== ====Stats==== Total(+changes) ^Skill^ Recruit ^ Archer ^ Longbowman ^ Heavy Longbowman ^ Sniper ^ |One handed | 80 | 85(+5) | 90(+5) | 95(+5) | 100(+5) | |Two handed | 80 |80 | 80 | 80 | 80 | |Polearms | 20 |20 | 20 | 20 | 20| |Archery | 20 |75(+55) | 130(+55)| 185(+55) | 245(+60) | |Crossbow | 20 |20 | 20 | 20 | 20 | |Throwing | 20 |20 | 20 | 20 | 20 | |Power draw | 1 |2(+1) | 3(+1) | 4(+1) | 6(+2) | |Power throw | 1 |1 | 1 | 1 | 1 | |Power strike | 2 |2 | 2 | 2 | 2 | |Ironflesh | 2 |2 | 2 | 3(+1) | 4(+1) | |Athletics | 1 |2(+1) | 4(+2) | 5(+1) | 6(+1) | |Shield | 1 |1 | 1 | 1 | 1 | ---- ====Armour & Weapons Overview==== Total(+changes from Sniper) ^Skill^ Ranger ^ Sentinel ^ Warden ^ |One handed | 150(+50) | 220(+70) | 150(+50) | |Two handed | 120(+40) | 80 | 120(+40) | |Polearms | 45(+25) | 20 | 45(+25) | |Archery | 256(+11) | 245 | 300(+55) | |Crossbow | 20 | 20 | 20 | |Throwing | 20 |20 | 20 | |Power draw | 6 | 6 | 7(+1) | |Power throw | 2 | 2 | 2 | |Power strike | 4 | 7(+3) | 4 | |Ironflesh | 8(+4) | 5(+1) | 5(+1) | |Athletics | 8(+2) | 8(+2) | 8(+2) | |Shield | 6(+5) | 5(+4) | 2(+1) | ---- ====Archer Hero Classes==== **Warden** This speedy pew-pewer gets a neat increase of 55 Archery WPF, meaning faster draw speed and a good 6-7% more damage. A Power draw increase of 1 means this character can hold aim longer than other archers, a skill that can be useful in making very precise shots. The generic 50 One handed, 50 Two handed, and 25 Polearm, as usual, are present. A 2 increase in Power Strike means this class is much more effective at defending itself in melee than its non-hero predecessor. A measly 1 Shield increase reaffirms that this class should not need to shield. Ever. Never. Seriously. There is also an Atheletics increase of 2, which is useful for running away. ---- **Ranger** This hero class is a beefy archer with a large increase in health, a whopping 4 Ironflesh. Athletics increase is sacraficed for this and brought down to 1, rather than the 2 the other Sniper hero classes get. It should also be noted that this class gets a Shield skill increase of 5, meaning it can pick up a shield from a fallen shielder and stem the tide of Nords entering the base. This class gets an odd 7 increase in Archery WPF. Very odd.... The generic increases of 50 One handed, 40 Two handed, and 25 Polearm are also present. ---- **Over All** Wardens are the only Sniper hero class to get a notable increase in Archery WPF and get an increase in Power draw. The Ranger is a beefy shooter with a decent Shield skill. The Sentinel focuses more on melee damage and sports a powerful one handed ability and a decent increase in Shield skill.