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general:classes:archer [2019/01/23 19:49] – horakti | general:classes:archer [2025/01/16 22:26] (current) – [Archer Hero Classes] julianature |
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This hero class is a beefy archer with a large increase in health, a whopping 4 Ironflesh. Athletics increase is sacraficed for this and brought down to 1, rather than the 2 the other Sniper hero classes get. It should also be noted that this class gets a Shield skill increase of 5, meaning it can pick up a shield from a fallen shielder and stem the tide of Nords entering the base. This class gets an odd 7 increase in Archery WPF. Very odd.... The generic increases of 50 One handed, 40 Two handed, and 25 Polearm are also present. | This hero class is a beefy archer with a large increase in health, a whopping 4 Ironflesh. Athletics increase is sacraficed for this and brought down to 1, rather than the 2 the other Sniper hero classes get. It should also be noted that this class gets a Shield skill increase of 5, meaning it can pick up a shield from a fallen shielder and stem the tide of Nords entering the base. This class gets an odd 7 increase in Archery WPF. Very odd.... The generic increases of 50 One handed, 40 Two handed, and 25 Polearm are also present. |
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**Sentinel** | |
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This hero class focuses on covering a weak spot of the Sniper class: melee damage. This class gets a whopping 120 One handed WPF increase, equal to around 17-20% more damage and ~4 weapon speed, but sacrafices the generic Two handed and Polearm WPF increases, getting 0 increase instead. This is most likely in place to keep this class from becoming an amazing slasher, as the next stat increase is 5 whole Power strike, which creates an approximate 40% melee damage! This class gets a moderate Ironflesh increase of 1 and the same Athletics increase of 2 as the Warden. It should be noted that this class does get a Shield skill increase of 4, meaning it can shield in dire situations. It should also be noted that this class gets no increase to Archery WPF, which is only slightly less than the Ranger. | |
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